Showing posts with label games. Show all posts
Showing posts with label games. Show all posts

1/05/2013

Risk 2 (Jewel Case) Review

Risk 2 (Jewel Case)
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I never played any previous Risk PC Version, so this was my first... this game runs on XP...Gamesplay is good, due to the several modes which can be accessed...the classic game is there of course, but there are other modes of play...the same time mode is especially appealing because the player is able to attack from more than one territory at once and then can surge to another territory...I really enjoyed the board game, but there are so many different ways to configure play, I put away my box and play on pc exclusively...you are able to play PC or others on LAN/Network (my real disapppointment is that there is not online Play)...graphics and sound are average at best...but overall, if you want to play Risk (Strategy game) which doesn't take forever, not difficult to learn, but challenging, I can heartily recommend....for the bucks, nice game...would work especially well if traveling about with laptop (killing time in airports)...think of it as a variation of chess game, but more appealing to senses...

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It's a fast paced, ruthless quest for world domination. Play the Classic Game under the familiar rules, trading cards for armies and rolling the dice to outdo your opponent.

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1/01/2013

The Sims 2: Apartment Life Limited Collection Review

The Sims 2: Apartment Life Limited Collection
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My daughter loves it but since I was the one that had to install it, I was surprised to find that in order to play the game I had to temporarily give her administrator rights. It would have been nice if they would have mentioned this in the installation instructions so I wouldn't have thought I did something wrong when the game wouldn't work.

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Your life will never be the same once you move into a new apartment. With The Sims 2 Apartment Life, you will meet new people as you explore your new neighborhood. Adventure, fun, and drama await you. Will you take your kids to the local playground, mingle in coffee shops, or hit the park to learn from the breakdancers? Close quarters mean new opportunities. Move in with compatible roomies for a thriving social life, advance your career with the right social network, or find true love just down the hall. Whether you live in an artsy converted loft, the ultimate studio bachelor pad, or a luxury apartment with your own butler, you will experience all of the excitement of apartment life. Control multiple households -will you live in happy harmony or comical conflict? Windows Vista / XP Media -DVD Includes The Sims 2 Apartment Life and The Sims 2 Double Deluxe which consists of The Sims 2, The Sims 2 Nightlife Expansion Pack, The Sims 2 Celebration Stuff and a video DVD with a host of tips and tricks

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12/31/2012

Scrabble 3 Complete Review

Scrabble 3 Complete
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This version of Scrabble not only allows the expected muli-player games and games against the computer at various skill levels, but also allows games between computers on a local area network, as well as over the Internet. The built-in dictionary is good, although it's missing a some words (e.g., ki, kis, qi & qis) that are included in the Merriam-Webster Official Scrabble Players' Dictionary, 4th Edition. As near as I can tell, 166,184 of the 267,751 words recognized by SOWPODS (anagram of two acronyms: OSW (Official Scrabble Words) OSPD (Official Scrabble Players Dictionary) - the word list used in tournament Scrabble in most countries except the USA, Thailand and Canada) are in the Scrabble Complete Dictionary. Too bad, definitions are not included; so you should still have a dictionary handy. There is a custom dictionary capability and it seems to work except for a bug: if you give it words of 15 characters (more can't fit across a Scrabble board), when it reviews the custom dictionary (described in the manual), it will strip off the last characters causing it to accept any resulting miss-spellings. The Internet and network play features work fine, but do not allow more than one player on each computer. I have not tried to see if it allows a network game that includes connections on both Internet and network. I have not had any problems running the program under Windows 98, Windows 2000 Professional, Windows XP Home Edition or Windows XP Professional. There appears to be a minor bug in the video driver when switching back to it using Alt+Tab, but if the Scrabble screen doesn't come back, just use the mouse to paint it back (you'll see what I mean if you experience it). Too bad the game doesn't use a Window instead of full screen only. Even if it has been installed on the computer, you must have the CD in a drive to start the game. Once the game is started, the CD can (but need not) be removed. The overall menu system is a bit clumsy. You must often first click on your selection, making it yellow, and then on Okay (2 clicks, where one would have sufficed). The program also has a chat and sound capability for network and Internet use that is cute.

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12/04/2012

Boggle/Upwords/Hangman Word Hunter Collection Review

Boggle/Upwords/Hangman Word Hunter Collection
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I usually shy away from Valuesoft, but what a pleasant surprise here! No problems installing the collection on my XP system, no noticeable bugs, thoughtful options... and some great games! For this price, you can't go wrong if you like word games.
In my opinion, Upwords is the clear pick of the litter. Extremely addictive! While the game can be played the classic way, several options allow you to spice it up: unlimited tile stacking (instead of the usual 5-tile high), colored tiles (where letter tiles are of different colors, and forming words in the same color doubles your points), time limit, etc. I found the AI to be a decent opponent, even though I didn't know some of the words it used. Another nice touch is that the game displays your current word(s) score before you commit to it -- and if one of the words shown has a score of zero, it means it's not in the game's dictionary.
Boggle is fun too. You can play it solitaire, or with AI player(s), and with or without a time limit. The board can be the classic 4x4 cubes, the Big 5x5 cubes board, or the Mega board with 6x6 cubes. Here again, several options allow you to modify the standard play to spice things up (multi-use letters, disallow "s" plurals, minimum word length, and more).
Word Hunter is similar to a game called Super Text Twist. Your are given 8 letters forming an anagram, and a certain amount of words to find between 3 to 8 letters. I found the game quite entertaining. Perfect for a quick game if you don't have time for something more meaty.
Hangman didn't hold my attention very long, but maybe younger players would enjoy it. One option lets you change the classic hangman character into a spider -- with 8 legs, it allows for more wrong guesses. Other options allows you to make the game more difficult, for instance by disallowing vowel guesses.
Pros:
- Infinite replay value.
- Single player, multiplayer hotseat/network/LAN (haven't tried any multiplayer games yet)
- Adjustable AI players difficulty.
- Music and/or sound effects can be turned off.
- Can be played without the CD in the drive.
- According to my CD, it's compatible with Windows Vista too.
Cons:
- Can't save a game in progress (not a big deal, although it would have been nice for Upwords).
- Can't edit the dictionary used by the game (Upwords refused the word "zen" for instance, which I found irritating).
- None of the games save high scores.
All in all, a great value for very entertaining games (Upwords alone is worth it!)

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12/02/2012

Cossacks: European Wars Review

Cossacks: European Wars
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I'm an avid AOK:Conquerers player and I NEVER thought I would find a game that would blow it away. I've found it!!! The graphics are stuning. The detail in the buildings is extreme. The trees really look like trees. The peasants and military units perform their tasks with an almost lifelike grace.
Rifles, cannons mortars etc. all have different sounds and all produce puffs of smoke when they fire. The artillary bombardments are spectacular; actual explosions and clouds of smoke and flying debris when they hit a target.
The ships are very lifelike, especially in their movements.
Forget the 200 maximum on units... I just finished my first run thru on this game and had a maximum population limit of 1000 and could have gone higher. There are also LOADs of unit upgrades.
On a scale of 10 I rate this one a definate 12!!

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Cossacks: European Wars is a historical real-time strategy based on events of the 16th through the 18th centuries in Europe, when nations and states were created and demolished, and wars shed seas of blood. There are 16 nations or regions in Cossacks: Algeria, Austria, England, France, the Netherlands, Piemonte, Poland, Portugal, Prussia, Russia, Saxony, Spain, Sweden, Turkey, Ukraine, and Venice. Each has its own original graphics, economic and technical development peculiarities, military advantages and drawbacks, and unique units and technologies, providing vast choices of tactics and strategy in war against any enemy. Thus, England is the mightiest sea power, Austria has powerful light and heavy cavalry, and Cossacks are the pride of the Ukrainian army.
Battles of up to 8,000 units may be conducted on single or network game maps. One can carry out lingering city sieges, wage guerilla wars, capture commanding heights and arrange ambushes, deploy landing forces on enemy shores, and conduct sea battles. The game system is arranged to reduce per-unit control and resource micromanagement, and to turn to global goals of powerful economy formation, science development, the capturing of new lands, and defending borders.

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11/25/2012

Phantasy Star Universe: Ambition of the Illuminus Review

Phantasy Star Universe: Ambition of the Illuminus
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After so many years of gaming I finally got around to a Phantasy Star title and it's great! Past reviews describing PSU as an incomplete game kept me away before, but it certainly has filled out nicely since then because it feels like a full gaming experience to me. Well worth the price in my opinion (including the optional $10 subscription for online play). And I highly recommend this new "expansion" Ambitions of the Illuminus which is actually stand alone. It has just about everything from the first. Also it seems the game has been tweaked so new players can level up quickly to about midlevel. This provides a little "catch up" I assume.
Graphics look splendid on my old machine. I have a crappy NVIDIA GeForce FX 5200 and it runs smoothly (albeit in a 640x480 window; I gotta upgrade this dinosaur).
Sound is satisfactory. I find myself listening to the default music more often than pulling up my own music.
The community is quite decent. I've played MMOs that are just an ocean of kids and this is not one of those. Beyond the kiddy chatter at hot spots I found very helpful and considerate members.
Not much lag at all through my connection. I've heard this game isn't very demanding as far as bandwidth so long as your connection is better than dial-up.
I recommend doing some research before buying this game since it's set up a little different than most. For example, there's online and offline playing modes and PC/PS2 servers are separate from Xbox servers.

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Phantasy Star Universe: Ambition of the Illuminus is the expansion pack for the popular Phantasy Star Universe game, bringing a more personalized and interactive universe to the acclaimed series. In addition to new enemies, weapons, levels and cities there will be more options available for gamers to further individualize and customize the look of their avatars. Ambition of the Illuminus continues the exciting PSU story online as the player's personal online avatar is now the central character, investigating and working to restore peace in the chaotic Gurhal System. The player investigates through a series of single-player missions, meeting familiar characters like Ethan Waber from Episode 1, along with other new ones, including a GUARDIAN instructor, Laia Martinez. In addition, the online multiplayer world, with its fast-paced, engaging battle experience for up to six players, has been greatly expanded with new missions, new cities and new enemies.

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11/23/2012

Active Lancer (Mac) Review

Active Lancer (Mac)
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I was probably one of the first to buy this game and play the full version, and I must say "wow"! This game is worth much more than just $20.00. Classic shootem up fans will certainly love this game with its full-screen one/two-player shooting frenzy, but there is much more to this game. The awesome sound track, cinematics, and storyline really make this game more than just another shooter. The 3 different character pilots, 5 different chargeable weapons [air and ground], in-game upgrade story to customize and upgrade your ship, and built-in networking support make this the best shooter for the mac i've played yet.
Give this game a shot. There should be a link to download the demo somewhere on the website at www.desoftware.com. You can also find reviews there [whenever they get posted].

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Join the Lancer Squad in this fast-paced action-packed shooter! A host of weapons special power-ups and tough levels makes Active Lancer a must-have for arcade addicts. An exciting straight-up vertical scrolling arcade shooter action game Join others to defeat the diabolical war machine of an alien army bent on taking over the universe Take on alien ships tanks boats and gun turrets; 15+ levels of increasing intensity 15 levels of vertical scrolling shooting; 5 bosses; 3 upgradeable weapon types; 3 different pilots 2 player over network or single computerSystem Requirements: Mac OS 8.6 9.x 10.x or later 300 MHz G3 or faster 330 MB free hard disk space 56 MB of RAMFormat: MAC 9.1-9.X10.1 OR LATER Genre:ENTERTAINMENT UPC:080627030062 Manufacturer No:006

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11/22/2012

Best Seller Series: Starcraft Review

Best Seller Series: Starcraft
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Starcraft is the ultimate real-time strategy game. In a world of games that lose their appeal within a year of release, Starcraft keeps bringing players back. Blizzard Entertainment is known for its excellent RTS-type games such as the Warcraft series, but the company's high water mark is Starcraft. The set-up is that a long lost space colony of humans finds itself in mortal conflict with two alien races, the Zerg (nasty reptiles) and Protoss (ancient psionic warriors). The game allows you to play all three races in turn, and revolves around the collection of resources to buy more units, buildings and technological improvements as you try to fulfill mission objectives.
As we've come to expect from Blizzard, the gameplay itself is superb - intuitive interface, interesting units that complement each other in interesting ways, and graphics that are adequate even if they are showing their age. In my opinion, the balance between the three races is as close to perfection of any game I've played. Each race is utterly distinct and requires completely different strategies to play, but none has an obvious advantage over the others. But where the game really goes over the top is in the storyline. Blizzard is NOT known for great plots. For example, the Warcraft III storyline has some unbelievable plot twists that have to be overlooked to keep playing. In contrast, Starcraft has an absorbing plotline that flows seamlessly throughout the single player campaign and actually made me gasp in astonishment a few times, which has never happened since in an RTS.
I assume that any fan of real-time strategy computer games already has this one. If you have any interest at all in RTS, get this game. If you passionately hate RTS, Starcraft is the best bet to change your mind.

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In the distant future a small group of human exiles have been doomed to fight for survival on the edge of the galaxy. Through military strength, espionage and deceit, a unified Terran government has maintained an uneasy peace. As resources run short, however, these Confederate nations find themselves looking towards the rich worlds of their alien neighbors, the enigmatic Protoss. To further complicate matters, it seems that a previously unknown and deadly species known only as the Zerg has entered Protoss space and is destroying everything in its path. The time for war has come... Rating -ESRB = T Teen

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11/10/2012

Unreal Tournament 2004 Review

Unreal Tournament 2004
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This is my favorite video game of all time. Fun as hell, great graphics and lots of different types to play. Many cool weapons to use and is very fun to play alone or online.

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11/06/2012

Jack 5.0 Computer Bridge Software Review

Jack 5.0 Computer Bridge Software
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Whether you want to compete in a virtual tournament, play random deals or generate deals that meet your criteria, Jack is a complete computer bridge program for players at all levelS. For example, in a team tournament you can start off at the B level competing against other teams in a series of matches. After the competition is completed you move up or down depending on your results. Professor Jack can analyze your play and give tips both on bidding and play. You strive to play and stay at the championship level. If you choose, plays and calls are announced by Barry Westra, a Dutch brige pro. Also, many tournaments are included with freguency charts. Jack bridge plays SAYC, 2/1 Game Force, ACOL, Precision, etc. through built in convention cards with approximately 100 conventions. You can create your own convention card. It supports network play and has fast double dummy play. Scoring can be based on match points, total points or imps. You can print out results. Jack is constantly improving the program and within the version there are no charges for upgrades. In the annual battle of computer programs Jack is the winner in most years. Customer support is terrific. I play 2/1 game force and disagreed with a bidding sequence and e-mailed Jack. Promply, I received a reply setting forth the rationale for the bidding sequence with a satisfactory explanation. I note that the Dutch Jack programmers attend the ACBL National Tournaments and are doing quite well in the events. For myself, I am presently a Bronze Life Master and constantly improving my bridge game through Jack. In tournament play, it is a constant challenge to move up in class. Highly reccommended. Started off with Bridge Barron but have switched to Jack and glad I did so. It is an incredible bridge computer program.

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11/04/2012

Backyard Football 2006 Review

Backyard Football 2006
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I am the same kid who wrote on 12/5 and I came back with a review. First, the guy who had trouble kicking, you might need a new video card(get the right one!) That's the same answer if you having other problems. Anyways the game great! It was everything like I told you. You can get new fields, plays, and pros! You can also play by clock or points! AND have the choice to play with helmets or without! The problem is the controls are a bit hard. You have to use mouse and keyboard! That's why I gave it a 4. But good game get it!!!!!!!!

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10/30/2012

The Sims Superstar Expansion Pack Review

The Sims Superstar Expansion Pack
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Many reviews have already described all of the new interactions and items that come with this expansion pack, so I'll focus on some of the things that may not be mentioned that I would have wanted to know before buying it.
1. Overall I would say this expansion involves more work than the others. Becoming famous is an all consuming occupation leaving your Sims little time for anything else. Sims must spend countless hours in Studiotown.
2. The game cannot be saved while a Sim is in Studiotown (much like the downtown area of Hot Date). This is a problem if you experience frequent crashes with your game. I find I need to take my Sim home where I can save the game every time he/she has raised their fame score, so that I don't lose it because of a crash. This is time consuming.
3. Sims run out of energy very quickly in Studiotown so not much can be accomplished in each visit. (only one visit is allowed per day)
4. Sims need famous friends in order to become famous. I find it very difficult to make friends with these famous Sims, the friendship scores don't seem to increase as quickly as with regular Sims.
5. This one only applies if you have downloaded objects from online Sims sites: I have a user-created teleporter in my game, and it no longer works. The game crashes whenever I try to use it. This forces me to use the phone to invite other Sims over, leaving it up to chance rather than being able to import them at will. (Much harder to increase the friendship score this way). Teleporters worked with every other expansion pack, but not Superstar as of yet (hopefully someone will fix this).
I don't mean to point out only the negative aspects of the game, I do enjoy this game but am a little disappointed that it takes so much more work than I had expected. I do love all of the new interactions that are available, and like watching my Sims sing, act or model. I'm still looking forward to an obsessed fan following my famous Sim home. My Sims don't have a high enough fame score for that yet :) (Also, there aren't really 3 separate career paths, Sims access all of the items one at a time as their fame score increases, so they are essentially rock stars, actors and models).
Overall, if you love the Sims, you'll love this expansion pack as well. But be prepared to spend a lot of time trying to become famous.

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In The Sims: Superstar, you'll get a chance to break into show business with your Sim -- see if you can make them the next big thing in Hollywood! There's even a new clothing type, high fashion -- make sure you're dressed for success! Requires full version of The Sims

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10/16/2012

Agricultural Simulator 2011 Extended Edition Review

Agricultural Simulator 2011 Extended Edition
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Update: 7/18/2011 NEW PATCH 1.1.0.6 has improved and fixed many items in the game. I will provide specifics at a later time but at least UIG is taking the game in the right direction. Good job UIG!Update: As of 6/14/2011 the game has not been updated from patch 1.1.0.4 and the bugs have not been fixed. The official forum for the game had moderators that are very dictatorial and condesending to many users that post questions and comments there. The game appears to be headed for the dollar bin if the level of support is used as an indicator.
Hi,
I've tried this game and it's full of bugs.. .graphic and game play related.
If you visit the publishers "English" forum ( [...] ) they do say that they are working on patches for the game but the bottom line here is that the game was released prematurely and did not receive the proper beta testing. It's really hard to say when if ever they will have the game working properly.
The game has good potential but as of patch 1.1.0.4 it is still in need of fairly major repair.
While I really like the "look" of this game if you want a more mature product in the same genre have a look at Farming Simulator 2011 here on Amazon. It has tons of addons and they've really got it to the point where the program is working well compared to Agrar Simulator.
Craig

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Agricultural Simulator: PC Game is now searching for you to be a real Farmer

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10/06/2012

SimCity 4 Review

SimCity 4
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SimCity 4 is a very fun, somewhat addictive game. My only problem with it (and other games in the Sims series') is that it somewhat frequently crashes, which is why I rated it 4/5. It's really inconvienent and you lose everythng that wasn't saved up until that point, so I'd recommend frequent game saving, especially after anything big you complete in the game. It's somewhat impossible to run a successful, big city without the cheat codes, which you can easily google for. But a cheat for a $1000 is ctrl+x, then type 'weaknesspays' in the green box at the top left corner. the cheat to unlock all the gifts is ctrl=x, then type 'you don't deserve it' in the green box at the top left.....But the $7.99 price tag is an excellent price and the shipping wasn't bad either. However I'd recommend SimCity 4 Deluxe for more features.

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9/26/2012

Cities XL 2011 Review

Cities XL 2011
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*This is from my review of the downloadable version*
* I haven't encountered any crashing bugs so far. I went through the forums and looked at what some are having trouble with. So I'm reviewing and informing at the same time.
*** Just a Reminder*** If you have the original Cities XL ('09) you can get CXL '11 for half the price. All you need is your serial number. Go to Citiesxl.com. ***
**Update** There is a patch now available**So after a year since CXL was released by Monte Cristo, Focus Interactive releases Cities XL 2011. They promised some changes and a transit system complete with buses and trains (subway and elevated). The next generation city simulator gets a makeover with these much needed features. I liked CXL and was annoyed that Monte Cristo went bankrupt before it could implement its new ideas ie. G.E.M.'s Transit expansion, and a host of others. When Focus Interactive took over CXL, it seemed like a breath of fresh air and a new chapter for the city building genre.
Unfortunately, some (and for others, many) bugs from the original CXL and some new ones have marred it to the point where the forums are lit up by frustrated people. Focus has been quiet although they did fix a bug for steam users. I recently saw a post that Focus has no patches in place because they are working on releasing CXL '11 for other languages. It could be a while before we get any type of patch. They are also very quiet concerning CXL '11 and it's future. From my point of view, it seems like they are going to crunch numbers and see if it's viable to continue. Hopefully, they will. There has been no attempt at creating a city-building game after Simcity Societies (not including CXL). Simcity Societies was dreadful.
If you are familiar with Cities XL, buying the game online has your serial number emailed to you; and online activation. The download was pretty fast but bare in mind, I am using FIOS. Previously, Monte Cristo told me that I can load CXL on as many computers as I like, no limits. Focus doesn't mention it. I heard that Starforce DRM is on it but I didn't see it while going through installation. I've had Starforce before and it usually says, "loading Starforce." If anyone who has this, had seen, it, I'll change this sentence, but like I said, I didn't see it. I went through the files as well. For people who had CXL, you have the opportunity to buy CXL 2011 for half the price if you have your serial number for CXL. If you forgot it or lost it, emailing Focus Interactive Tech support is the way to go..You have to provide your username, password and email you used to sign up CXL.
There is no online aspect of the game. Previously in CXL, you had the planet mode. online mode is completely left out in CXL 2011. You can trade with each of YOUR cities or Don Madoff of Omnicorp, but no one else. It's fairly simple. Like a point and click. You have a "earth" screen that will show where the trades are going but it doesn't show your road network like Simcity 4. In the earth screen, you can also see the available areas to build a city. It doesn't truly represent what you will see when you pick that spot unlike in Simcity 4, you see what land you are getting; including all the physical features. A wishlist here would be when you are searching for an area to create your city, it would be nice to get a feel of what you are getting. You cannot change the land. You can terraform AFTER you pick your spot and name your city. Terraforming is very expensive and a little frustrating. Simcity 4 was much easier when it came to terraforming.
The same premise is back. You can build a city on the CXL "planet," picking a spot with different physical features ie. peninsula, volcano, lakes on a plain, fertile plains, tropical island, and more. Also, keep in mind what type of resources that each "plot" has ie. oil, water, holiday, water, farm. You give your city a name and go through a quick tutorial of where to place your first road, city hall, and early power/garbage zone. The tutorials at the very beginning (before you pick where you want your city) are good enough to give you the know-how of the basics. Again, you cannot terraform the land after you pick it and name it. I found one bug. I chose a peninsula and I was creating my city when I saved and closed it. When I came back to it, all of a sudden, my city became a island with peninsula qualities.
Many people are having problems installing the game, starting it, and playing it. Steam was the worst but I think a patch, fixed that. I haven't had this trouble at all. Also, people have been reporting slow frame rates early in the game. Usually the frame rates decrease when you have a sizable city. This is true. I loaded my city that I exported from CXL and yes, it was slow. Not too terrible though. It was like your large city in Simcity 4. You would think in 2010, almost 2011, the multi-core support and increased framerates for a city-building genre would be there.
The graphics are gorgeous. The people in CXL '11 are just like the original; not very realistic but better than others. There is no comparison concerning graphics between Simcity 4, CXL '11, and Simcity Societies. This one is by far better!
One thing new, you can tax different types of zones. In Industry, you can tax separately; heavy industry, office buildings, high tech etc. In CXL '11 you have industry, commercial, and residential zones. Building have been added as well as packs ie: coastal homes on stilts, Asian style homes, European....
One of the best things done in CXL is the idea of allowing us to create our own bus lines; up to 20 lines. The maps show your worst traffic and how your lines are being utilized. You can;t go crazy or else you will go bankrupt quickly. The best thing is that the bus stops are placed along your roads; they don't take up a tile as in Simcity 4. Perfect, since every bit of real estate is needed. The Metro (train) works the same way as the buses except, the station needs to be placed near a road. you can create many lines depending on the size of your depot (just like the buses; small or large). What is great, concerning the Metro, you can run your lines along side or under your lines placed already. The belief in the CXL universe is that the tracks go under the track already placed. A roundabout was added in the roads section however, it really has no use at this time. Expressways are now highways. One bug that had carried over from the earlier CXL is the way traffic moves. On a multiple lane road, cars in the left lane turn right and cars in the right lane turn left (besides going straight). The traffic lights, again are not animated. These 2 things too me are glowing issues especially since we are in 2010 and this game pushes city building realism. I'm also a realism nut :) The way cars and trucks turn is unnatural. People waiting at the bus stop looks nice, however, when the bus arrives, they mysteriously get out of the bus and get on. The windows on the bus look like the windows on the buildings. I wish we were able to change the physical features of the land we choose to put our city, otherwise, it's very expensive to terraform.
For those looking to buy Cities XL 2011, just be on the lookout concerning the bugs; there seems to be more in this one that the previous one. In the previous Cities Xl, Ive only experienced one lockup but in this one, none. Like I said, I haven't come across the crashing and error messages that others have gotten. Most people reporting the issues have decent systems. Check the forum. You need a decent video card because this one will wake up your video card. But again, the bigger the city, the game lags. Not terrible, but it's noticeable as in Simcity 4. The game was rumored to have multi-core support but it doesn't.
Besides all the bugs being reported, what makes me nervous is the way the developer is very quiet. Contacting them gets a very slow response. Sometimes, it seems like you get a generic response also. For those who remember, Cities XL '09, Monte Cristo was quick to respond and always had their news updated. Even when nothing new was reported, they seem to update their website. When emailing tech support, they responded quickly and seemed more personable. They even took the time to let you know that they've logged your issue and will send it to the development team. In other words, at least they responded. When I couldn't find my serial number from CXL '09, it took more than a few days for Focus Interactive to email me back and even their response was kind of cryptic. You had to read it a few times to realize what they were asking. Don't get me wrong, I'm not blasting Focus Interactive. I'm happy that they've added some things to CXL 2011 and cleaned up the resource trade screen. It just would be nice if they kept us, those who bought the game in the loop ie a patch will be coming, updates will be coming soon. It's like pulling teeth! Not good customer service. I feel bad for those who are looking to buy this game or have it on their wish lists but are afraid to take a chance because they might feel, "what if I get those bugs and/or crashes."
All and all, what is surprising is the amount of bugs being reported. If you don't experience the bugs, you will enjoy this game. It really requires you to thin what type of city you want to build, where, and how big. You have to keep an eye on your finances. In Simcity 4, it was easy to zone and expand quickly without any problems. In CXL '11, you can't expand quickly. When things become available, sometimes it's best not to immediately place them because it will put you in the red quickly. The passage of time in CXL '11 is by cycle, not month/day/year like in Simcity. I happen to like CXL way of passage of time. By default, the...Read more›

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9/19/2012

Unreal Tournament 2004 Review

Unreal Tournament 2004
Average Reviews:

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I've never been big on first-person shooter (FPS) games, although I've played a few, like Star Wars: Battlefront 2, that I've found entertaining. So, getting this game was taking a chance, since I'm partial to real-time strategy games and roleplaying games. Overall, I must say that I've really had a good time with UT 2004. It hasn't made me more of a fan of the FPS genre, but I am definitely looking forward to UT 2007.
Gameplay: The controls are the typical mouse, WASD keys, and hotkeys associated with FPS games, so anyone familiar with the FPS genre ought to be able to jump right in. You have a number of options for your in-game character, including race, gender, name, etc. You can also choose your AI teammates and the number on each team. Additionally, there are ten game modes, including deathmatch, capture the flag (CTF), domination (requires you to hold two points), assault (objective based), bombing run (a deadly version of soccer), and onslaught (securing nodes and destroying the enemy base). There's fun to be had with each mode, but I suspect that most people will find the greatest replayabiity in the onsault, assault, CTF, and team deathmatch modes. The maps are large enough for some strategic thinking (especially on assault and onslaught), and the game comes with about 100 maps--with many more that can be downloaded from the internet.
AI opponents ("bots") are very good in this game. They have strong attack scripts, good pathfinding, will follow orders, and generally work well as teams. I detected some of the typical AI cheating found in FPS games (i.e., extra health, amazing accuracy, accelerated movement) toward the end of the tournament and in some of the tougher matches, but generally the AI here is just plain challenging and well programmed. Although many will buy this game for the multiplayer side, the single-player content (which is all that I play) is quite strong. The game does not have a compelling story to tell, but the tournament mode lasted me 25-30 hours on "experienced" difficulty level. I don't feel a need to replay the tournament anytime soon, but there are a lot of individual maps and modes that are greatly replayable.
A few things that add a lot to the game are the variety of weapons available and the vehicles. Overall, none of the weapons are very overpowered, though some are better and more versatile than others. Some weapons are best suited for one situation, while others can be useful in some fashion under a number of conditions. A second element that adds variety to the game is the vehicles. I can't overemphasize how fun these can be. Not only do they break up the monotony of having to sprint on foot across the map, but they also add a new strategic and tactical layer to a game. Vehicles can be game winners, but they are not invincible. Some can carry multiple passengers, who can man various weapons or simply go along for the ride. However, to maintain balance, characters on foot have a few very strong anti-vehicle weapons, and many objectives cannot be completed by vehicles. Still, there's nothing like decapitating a fleeing opponent with the blades of a Scorpion buggy or hearing the thundering cannon of a Goliath tank.
The gameplay is frantic, exciting, and straightforward enough to appeal to a range of gamers. You never feel lost on the maps, since there is a good in-game mini-map and the objectives are always clear. Also, you never get the sense that you are babysitting your computer allies, since they act as intelligently--more so on many occasions--as the average human player. The game's flaws are mostly minor, but worth mentioning. First, there are a few rather frustrating missions in the tournament that the average player will have to repeat several times (at least on experienced difficulty and higher). And there is no way to adjust the difficulty level of the tournament once it starts. Also, the game-save system is automatic; the game saves after every match, win or loss. Thus, you can find yourself broke if you lose enough matches, and you'll have to play a series of qualifying matches to earn enough money to continue the tournament. It's a system that gets old quick and really adds a layer of repetition to the game that serves little purpose. Finally, some people will be put off by the amount of acrobatics that the game includes. On some of the more advanced levels and difficulty settings, AI opponents are hopping, flipping, and cartwheeling in ways that make them nearly impossible to hit, though they will seem to hit you just fine. I think that the game plays just a tad bit too fast and requires too much jumping around. But you'll get used to it.
Graphics: Great-looking game. The maps are very impressive in detail and size. Be sure to take a lot of screenshots! The models are all rendered well, from the characters to the vehicles. Weapon fire and particle effects look good, as does the natural environment, especially skies. Have no doubt about it, this is a very violent game. Dying animations are graphic, and people tend to end up in pieces or as skeletal remains. Overall, the art direction is rock solid.
Sound: Although decent, the audio is not as good as the visuals. Weapons such as miniguns and tank cannon sound like they should, along with footsteps, flowing water, and other ambiant effects. In-game AI characters tend to use the same list of taunts such as "Ownage!" or "You suck!" or "You be dead!"--along with a few choice obscenities--but none of the characters really stand out with individual personalities. The music is the typical techno fare found in many video games, nothing special.
Documentation/Stability: The manual that comes with the game is informative and makes up for a rather bland in-game tutorial. The game was pretty stable on my computer, though I experienced one freeze and one crash during the tournament. Overall, the game seemed well polished and optimized.
Replayability: Given the number of maps that come with the game, the developer's Bonus Pack that can be downloaded for free from the internet, the large number of player-made maps available, and the editor tools that you can use to make your own maps, this game has had a long shelf life. If you get tired of playing against the AI, you can go online and play against a human opponent. For me, about half of the 10 gameplay modes are not appealing after a few rounds, but the other 5 (especially assault, onslaught, and CTF) are always good fun.
If you are a fan of FPS games, UT 2004 seems to be a must-buy (I'd be surprised if you don't already have it!). From what I have read, it is the best of the Unreal series and still has an active online community. For those of us who only have a passing interest in FPS games, this is a good one to blow some time with.
Overall rating: 4.25 stars

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Unreal Tournament 2004 - Editor's Choice brings back the world-renowned tournament game with new air & land vehicles, improved AI, revised network code, and new maps. This groundbreaking new edition includes new maps for the Onslaught mode, new vehicles, new characters and a wide selection of the best user-made game modifications. New UnrealTV Broadcast system allows hundreds to watch you duke it out!Demo Recording allows you to save a recording of your gameplay to share with other 2004 users!

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9/07/2012

Phantasy Star Universe Review

Phantasy Star Universe
Average Reviews:

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The game itself is fantastic. A wonderful combination of RPG and action.
It has a variety of weapons and outfits to customize your character as you like, all with their own look; wonderful cut scenes and graphics for the overall game. Some of the missions can be a little tedious to do but I don't think it takes away from the overall quality of the game.
The online aspect is also a very good one as well. In theory, that is.
The few times I had the chance to play with other players, it was fast paced and exciting - something you don't get in a lot of online RPGs. However, the player base for the PC/PS2 community is a very, very small one. From what I've heard the Xbox players outnumber PC and PS2 combined. This wouldn't be so much of an issue if you were given the option to interact with the Xbox players as well, however PS2 and PC players are restricted to one server, while Xbox players are restricted to another.
On top of this, customer service is next to non-existent. For an online, pay-to-play game, this is shocking to say the least. I encountered a game stopping bug, and have had a petition requesting help from Sega up for the last month, with absolutely no response whatsoever but for the automated confirmation. Thus I have been unable to continue the main storyline.
Amazing game. Wonderful potential. And a lot of fun... if I could still play it.
If there were any moderators, customer service, or help from the company of any sort, it could have been an amazing game. But right now it's just sitting there, collecting dust.
Watch the Sega site before buying this one. If they ever get their act together, and actually TRY working on this one again, it'd be worth playing. Until then, don't expect more than the main story. And even then, if you're buying the PC based version, be ready for bugs.

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